We have bold new experiment ready for you to enjoy this week – the very first ComicFuel Workshop podcast! Bizhan Khodabendeh’s “Panel Layout: The Golden Ratio” from 2014 is our most popular article ever posted on our website. So, for season 1 of Gutter Talk we’ve decided to revisit the article in the form of a FREE WORKSHOP.
Have you ever wanted to ask your favorite comic creator a question? Maybe listened to a podcast and thought, I could ask a better question than that? Well, here’s your chance.
We at MakingComics.com are working on designing a new Gutter Talk project (which may potentially be unveiled as a panel at San Diego Comic-Con International 2018 – yes, THAT Comic-Con) and both the questions and the guests will be determined by you. We’ve been so blown away by the overwhelming positive response by learners in our “How To Make A Comic Book” Coursera course that we’ve decided we want you to be the center of what we are doing next.
I know that the challenge is to write within 16 panels for the course assignment. I also know its good for me to write within that constraint. But, I have a much longer comic in mind. Why is it so hard to write within a 16 panel constraint? (paraphrased question).
My Answer:
Concision is key! I’m also a person who likes longer form better as well. However, the biggest lesson I’ve learned is how to hone in on that feeling of “done-ness”. Without crafting a feeling of completion you can run into the bigger roadblock in the creation process – not knowing how to finish. Small projects are really key.
“This is the real secret of life — to be completely engaged with what you are doing in the here and now. And instead of calling it work, realize it is play.” – Alan Watts
As we walk out into the world we are entering a story. This story defines us and the way that we interact with our beliefs, actions, society, etc. As much as we are always entering into the story that others have defined for us, we are also given the gift of writing our own story in every action we take. This month I sat down with Rachel Beck, founder of Storyforge Productions, and we discussed the nuances of story telling. We looked at our society and how we are working to rectify our long history with marginalizing females – specifically in the comic industry. We also looked at the basic construction of worlds and characters and how those construction create compelling reasons that keep us reading.
Reflecting on the talk I am reminded that complications are what keep us interested in the world around us. As comic artists we create fiction where our character confront and battle those contradictions. Theoretically that gives us the inspiration to fight our own demons. That’s what the #ComicFuel show is all about right? For us to join together to turn away from just consuming art and to bring us into the battle – the battle to create art.
So get out your pens and papers. Sit down. Join us as Rachel and I provide the fuel you are going to need for the coming battle.
I’m not going to lie. Scripting is my jam. I’m a writing kinda guy, so excuse me if I get a little resource happy here. But there’s so much stuff to learn about scripts that just giving you guys only a couple of resources might break my heart. So we’ll start at square one.
“…it ain’t about how hard ya hit. It’s about how hard you can get hit and keep moving forward.”
Rocky Balboa’s inspirational speech to his son in the 2006 installment into the Rocky franchise is definitely the inspiration for this show. There’re a lot of projects I work on right. Art, design, and educational experiences I am currently slaving away over. I spend a lot of time, and incur a good deal of mental anguish, trying to figure out what the “right” thing to do is as a day job. When Rocky talks about taking hits, in my context that is all about my own personal demons regarding my design process. My own shadow/devil on my shoulder telling me I’m wasting my time.
Last month, I’ll be honest, I almost considered #ComicFuel a waste of my time. Three episodes in and I was ready to give up.
I almost didn’t finish episode 3. Even during the process of doing it, I didn’t want to finish it. I did finish, barely, and then I swore to myself that I wasn’t going to do another episode the same way again (if I did another episode). So I called Adam and asked him to record a quick episode where we powered through a ton of questions. It turned into a longer episode.
As I sat down with Adam Greenfield this week to record the fourth episode of #ComicFuel I was reminded why I do this. Sure, this episode is WAY too long ( cough-2hoursand14minutes-cough ), but who cares? I got to sit down with my friend and answer some student questions and talk about how to practice art. In my ideal retirement scenario I would spend every day doing this.
I was reminded that MakingComics.com is the purely “good” thing that I have in my life. For me this is the one sacred space in this whole universe where everything we do is just good. We aren’t always active, or on time with our products, and they aren’t always produced with the kind of quality I’d like – but at their core they are good. We’ve made decision after decision to not turn this into a project that will go anywhere (i.e we are staying here for good). It isn’t a startup business – it is a public service. That is what makes it “good”. It hasn’t been tainted by the threats of being economically unviable – because it isn’t.
I thought I was done after my 2 hour session with Adam. Then…
There is not a place we can turn where current events are not effecting our every day lives. I feel incredibly honored to unveil the first episode of comic fuel to feature Ulises Fariñas and Lucy Bellwood as cohosts. Ulises and I jump right into the questions and geek out on what is important to think about when inking – both digital and traditional. We then go into great depth discussing “style” and how it is actually an incidental occurrence in your art as opposed to a measured goal. Lucy hops in during question three to talk about how to think about drawing background art in your panels.
Ulises and I cap the entire episode off with a very important discussion regarding how race and equity is reflected in the comic industry. In fact, in writing the show notes for that segment, I was delighted to find several amazing articles that dealt specifically with how the comic industry is connecting to these important topics.
This episode also includes some amazing borrow audio clips from Jason Brubaker, Ven. Robina Courtin, and art educator John Spencer. Such an amazing third episode. Easily the hardest I’ve worked on yet. Hopefully I can keep it up!
[Tweet “ComicFuel Episode 3 was awesome!”]
Let me know what you think of the show by tweeting @patrickyurick
Please consider supporting us so that more episodes of the show can be released by donating at $1+ to the show on patreon: https://www.patreon.com/makingcomics
Check out our Patreon explainer video: https://www.youtube.com/watch?v=s4TBhT_m2RQ
Jump times to go to different parts of the podcast:
(00:00) Show Opener
(00:43) Introduction to Show
(10:10) #ComicFuel Break #1: Not A Delicious Chocolate Cake” by Ven. Robina Courtin
(12:40) Question 1: Inking
(24:40) #ComicFuel Break #2: “Growing A Tree” by Jason Brubaker
(28:17) Question 2 & 3 Style
(51:46) Patreon Ad
(52:12) Questions 4: Backgrounds
(54:58) #ComicFuel Break #3: “Can’t Live Without Art” by John Spencer
(1:00:00) Show Closing – Race & Equity in the Comics Industry
(01:23:00) How can you, yes you, contribute to the comic fuel cause?
(01:26:00) Show Outro
Questions answered in this episode
(jump-to specific question times listed below)
Josh: What are some good resources to improve your digital inking? I feel like I know the basics, so beginner books aren’t really teaching me anything new. I’m completely self taught, and would love to learn some subtly with my inks.
Maya: How do comic artists deal with improvements in their style while making a comic book? Should a comic artist keep a consistent style? If so, how much should one practice style before starting to make comics?
Michael, Poland: What are the elements of style of particular artists if I want to use their style in my own work? I usually think of such elements as: the coloring method used (with computer or water colors), shading, …. but what is it that distinguishes the one from the other? There are general groups of artists (e.g. European, Asian, …) who have similar style – how come they can be grouped – what is the key?
Jasmine: How often would you focus on comic backgrounds? Are details like that important?
Holy MOLY, what a whirlwind of amazingness it has been in the time between the release of episode 1 of Comic Fuel and Episode 2! We have had a thousand people download and listen to the episode and I have enough questions that I have to wait for another four episodes before I can put out another call for questions. Wow.
In this episode, episode 2, we’ll discuss project management, the comic creation process, coloring comics, penciling comics, and hosting comics online. The questions came from places like Ireland, India, Brazil, California, and Indiana. For legit #comicfuel we’ll hear about why we do art from Stephen McCranie, transitioning into fame and what is at the core of what artistry is really about from “How I Met Your Mother” actor Josh Radnor, and we’ll also hear about the art of really listening by famed audio producer Chris Watson.
Questions answered in this episode (jump-to specific question times listed below)
How many pages should a comic issue be to be printed?
How long would it take to make a comic by yourself; scripting, storyboarding, art and lettering; and self publish it?
How do you keep up momentum on making comics?
How long does it take for a comic book artist to make a comic book?
What is the step-by-step process I should go through to choose colors that will look good?
What kind of colors can i use?
Am I just not being patient enough with myself, or am I trying to fit too much, too zoomed out, into one panel?
What websites are best for starting to post a webcomic?
Another big announcement is that I spent a lot of time this month creating the Comic Fuel Podcast Wiki (http://comicfuel.wikidot.com/) which will serve as a repository for all questions, notes, and links that are mentioned in the show. Check it out. It took me FOREVER to make, but I’m really proud of it.
I was staring angrily at my computer screen. My final in my advanced composition class was due, and I was hours later in the process than I thought I would be at the time. My phone rang. On the other end was the excited voice of my younger sister who had just graduated from high school and was making her way slowly through her freshman year. I was starting my second year as a graphic design major and was struggling to take care of myself.
“Patrick! You’ll never guess what I discovered today!” I was annoyed at the sound of her voice. Mostly I was agitated at being behind on my assignment and was only thinking about how quickly I could get off of the phone with her.
“Yeah, what exactly did you discover?” I grumbled into my bulky Nokia cell phone (it was 2004).
“I’m an artist! I just took an elective art class and I absolutely loved it! I’m an artist like you!” I choked at the sound of this. How could she think that she was an artist after taking just one class? I had been trying to become an artist since I was ten and here was my 19 year old sister claiming that she was an artist after only one day.
“Well, that’s great sis. You know though, you aren’t a real artist.”
So you want to make a comic? That’s great! In fact, that’s exactly what a class full of students down at Chula Vista High Tech High wanted to do. And after designing an extensive curriculum, Making Comics Worldwide CEO Patrick Yurick, and incredibly handsome Editor-In-Chief Kevin Cullen, decided to bring all of you burgeoning comic creators into the mixture by giving you the opportunity to follow along with the Graphic Novel Project (GNP) students step by step through this blog! (more…)